Command and Conquer 3: Kane's Wrath

*Existing rules are not yet final.

 General

  • Competition Method: 1 vs. 1

  • Match Length: Until the winner is determined

  • If there is no battle for a certain amount of time during the match and the winner cannot be decided clearly, the match is restarted at the sole discretion of the referee.

  • Match Winner: The player who completely destroys the opponent or if the opponent surrenders

  • WCG may install third party program and/or join as an observer for tournament operation purposes, such as verifying match results or gathering match data.

 Game Settings

  • Competition Mode: Normal

  • Race Selection: Free Choice, Random is allowed (Players must notify their race to the referee before the start of the match. If a player changes the race without referee’s permission, the player may be given a warning or lose by default at referee’s sole discretion.)

  • Game Speed: Maximum

  • Initial Resources: 10,000

  • Broadcast Type Delay: 10m (For stage matches: 0m)

  • Maps: Small town USA, Tournament Arena, Tournament Decision, Tournament Dustbowl, Tournament Tower

    - Each map maybe modified by the WCG committee. Players will be informed before the tournament of any such modifications)

  • After the match is over, the players must allow the referee to check the match results and save the replay file, If the replay   file is not saved, the player may be given a warning or lose by default at the referee’s sole discretion.

 Intentional Use of Game/Program Bugs: A warning at the minimum or Loss by Default

  • Any other intentional practice that is determined as unfair and/or usage of a program bug, at the sole discretion of the board of referees, can result in a warning at the minimum or loss by default for the offending player.

 Disconnections

  • Any disconnection of the connection between match players due to System, Network, PC, and/or Power problems/issues

  • Intentional Disconnection: Upon judgment by the referee, any offending player will be charged with a loss by forfeit

  • When any disconnection occurs:
    -If disconnection occurs within 3 minutes of the start of match: Match restart
    -If disconnection occurs after 3 minutes of the start of match:
          1. If both players agree to a match restart, the match will be restarted
          2. If the players cannot match an agreement, the winner will be determined by a referee after              the analysis of the match replay file.
          3. If the winner cannot be decided by analyzing the match replay file, the players must agree to           a match restart or forfeit the match

 Penalty for Unfair Play

  • Unfair Play
    -Use of any Map Hack program
    -Intentional Disconnection
    -Use of any settings exceeding standard and permitted settings
    -Any unnecessary chatting during the match
    - If referee decides that external conditions (Press, Team Leader, Player, Spectator, etc.) give unfair advantage to a player, the player may be given a warning or lose by default at referee’s sole discretion

  • Upon discovery of any player committing any violations regarded as unfair play, that player will be disqualified from the tournament

  • During the course of any match, the operations staff and/or referee may determine other actions to be unfair play at any time.

There rules are for the WCG 2008 National Championship and are subject to modification in the following aspects.

  • Use of most recent patch/version release of each official game within WCG committee’s own discretion.

  • Changes to in-game settings and options necessitated by the use of most recent patch version/release

  • Cheat Protection Program release and/or cheat protection functions

  • Game settings and/or operations guidelines dictated by differences between online and LAN tournaments.